Lucky Seven charm
Uncommon
Dice not in your hand add up to exactly 7: ×2 Odds.
Hand charm. It looks at the whole hand when you score.
Costs $6 at the stand. Sells for $3.
In the pool from your first run.
What it does
Keep a Pair of sixes and hope the other three dice are 1, 2 and 4. You steer it by rerolling the spares, which makes every reroll a small puzzle.
Worked example
Pair. Faded dice do not score.
WithoutPot 22 × Odds 2 = 44
With Lucky SevenPot 22 × Odds 4 = 88
Watch out
It needs an exact total. Plenty of throws will miss.
Pairs well with
- Leftovers: Dice that are not in your hand add double their pips to the Pot.
- Steady Hand: +20 Pot on every throw.
Coming soon to iPhone and iPadHow to play